This extension is not mandatory and NVIDIA, ATI, S3 can decide to add or not add it in their drivers.GL_ARB_copy_buffer: ah ah it’s funny, in this post I said that ATI was the first to add GL_ARB_copy_buffer in Catalyst 9.6.And few days after, NVIDIA adds this extension officially. This extension provides a mechanism to do an accelerated copy from one buffer object to another. This may be useful to load buffer objects in a loading thread while minimizing cost and synchronization effort in the rendering thread. GL_ARB_copy_buffer introduces a new function called CopyBufferSubData(). GL_EXT_separate_shader_objects: not yet documented.GL_NV_parameter_buffer_object2: not yet documented.– GLSL (OpenGL Shading Language) Version: 1.40 NVIDIA via Cg compiler – OpenGL Renderer: GeForce GTX 280/PCI/SSE2/3DNOW! – Operating System: Windows XP 32-bit SP2 – Max Dynamic Lights: 8 (with OpenGL 3.1 this value has no longer meaning…)įorceWare 190.15 exposes 184 extensions.
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